CGI Automotive Artist (3Ds Max & V-Ray)

INDG · Remote job · posted Sep 23, 2026

Open to candidates worldwide

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Full-timeTemporaryseniorautomotive

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What this role actually asks for

Extracted by RemoteHunt

Must have

  • •Create automotive CGI that holds up at close range
  • •Build still images and animations from high-poly vehicle models
  • •Texture, shade, light, render, and composite final content
  • •Work on exteriors, interiors, detail crops, accessories, colorways, wheels, trims, and motion sequences
  • •Own the render, not just the task
  • •Work inside scalable production pipelines

Nice to have

  • •Improve quality while delivering content

Tools and technologies

3ds MaxV-Ray

The full posting

INDG creates digital twins and CGI content systems for global product brands. In our Automotive vertical, that means turning complex vehicle data into images and animations that can represent a car across configurators, launch campaigns, print, exhibitions, and promotional videos.

We are looking for a Senior 3D Artist who can turn complex automotive data into polished visual output. You will work from high-poly vehicle assets, build materials, render stills and animations, composite final images, and keep quality consistent across large content sets. Your impact is visible.

You will create content that represents premium automotive brands in configurators, campaigns, launch campaigns, retail tools, and large-format experiences. The work must look beautiful, but it also has to survive scale. What You Will Do Create automotive CGI that holds up at close range Build still images and animations from high-poly vehicle models.

Texture, shade, light, render, and composite final content for automotive brands with strict visual standards. You will work on exteriors, interiors, detail crops, accessories, colorways, wheels, trims, and motion sequences. Own the render, not just the task Evaluate image quality from a senior production perspective.

You can see when a render issue comes from lighting, material response, geometry, camera setup, render settings, or compositing. You will refine clearcoat, metallic flakes, glass, rubber, leather, stitching, displays, brushed metal, chrome, and shadow behavior until the image feels physically and visually right.

Work inside scalable production pipelines Create scenes and outputs that can survive large content sets. You will follow naming, versioning, render-layer, compositing, and scene-organization standards. You will help keep assets clean, reusable, and ready for configurators, campaign derivatives, market adaptations, and automated content workflows.

Improve quality while delivering content Implement feedback from art directors, leads, clients, and production teams without losing control of the setup. You will spot recurring issues, improve material libraries, refine lighting templates, document useful fixes, and help reduce manual rework across automotive production.

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