[MEX] Software Engineer – Go

Software Mind · posted yesterdayFresh: apply early

Open to candidates in Poland

Full-time · Mid-level

Sign up and we score this job against your resume. You never pay to apply.

RemoteHunt reads employers' own pages. Free to browse. How we check

What this job asks for

Extracted by RemoteHunt

Must have

  • •3+ years of software engineering
  • •Production Go experience
  • •Schema-driven development
  • •Business-logic-heavy features
  • •REST/gRPC APIs
  • •Event-driven integration

Nice to have

  • •Sandboxed runtimes
  • •Game mechanics
  • •Odds-disclosure and player-protection awareness

Tools and technologies

Go, Kafka, Google Cloud, TypeScript, React, JSON Schema, Protobuf, OpenAPI, REST, gRPC, WebAssembly, PostgreSQL, Redis

Languages required

en

Read the full posting

Company Description
Software Mind develops solutions that make an impact for companies around the globe. Tech giants & unicorns, transformative projects, emerging technologies and limitless opportunities – these are a few words that describe an average day for us. Building cross-functional engineering teams that take ownership and crave more means we’re always on the lookout for talented people who bring passion and creativity to every project. Our culture embraces openness, acts with respect, shows grit & guts and combines employment with enjoyment.

Job Description
Project – the aim you’ll have Our client is a global video-game commerce company whose payments and monetization tools are used by leading game studios worldwide. Software Mind is joining the client's engineering team to build a new LiveOps plugin platform in Go, Kafka and Google Cloud, letting internal teams extend LiveOps through a strict plugin interface.

You will work in a small Scrum team alongside the client's technical lead. Role – how you’ll contribute Build the platform's first plugin, a gacha / wheel-of-fortune reward mechanic Implement configurable, auditable probability-based reward logic Define plugin schemas that generate configuration and user interfaces Run plugins safely within the platform's sandboxed environment Publish and consume plugin events through Kafka Feed platform gaps back to the platform engineers Document the plugin as a reference implementation

Qualifications

Expectations – the experience you need 3+ years of software engineering, including production Go Schema-driven development (JSON Schema, Protobuf or OpenAPI) TypeScript and React, ideally schema-generated UIs Business-logic-heavy features with strong test coverage REST/gRPC APIs and event-driven integration (Kafka) Fluent English (B2+) Additional skills – the edge you have Sandboxed runtimes such as WebAssembly or isolated workers Game mechanics: gacha, loot tables, RNG and probability Odds-disclosure and player-protection awareness Google Cloud, PostgreSQL and Redis

Additional Information

What we offer

Flexible and remote cooperation options International projects with leading global clients Travels related to international projects Non-corporate atmosphere Access* to language classes Access* to knowledge-sharing initiatives Access* to private healthcare and life insurance Access* to multisport card *The availability and terms of individual benefits may vary depending on the chosen form of cooperation.

Send this job to a friend:TelegramWhatsApp

More remote Backend Engineer jobs

See all

Get new jobs like this by email

Once a week. Remote backend engineer jobs that can hire you in your country.

Hiring in: your countryChange

Weekly, only when there are at least 3 new jobs. No account needed. Unsubscribe in one click. You never pay to apply. Privacy

See how well this job fits your resume

Free, no card.

See my match for each job — free