Software Engineer, Robotics

Circuithub · Remote, London, UK · posted Oct 19, 2026

Open to candidates in United Kingdom and United States

£80k–£125k / yr (≈ $106k–$165k)Full-timeseniorrobotics

You apply on the company's own site. We never charge to apply.

What this role actually asks for

Extracted by RemoteHunt

Must have

  • •Architected large-scale robot codebase in production
  • •Strong Python and Rust (or C++)
  • •Experience with motion/path planning, multi-robot coordination
  • •Experience applying large models to robotics
  • •Use coding agents for faster development

Nice to have

  • •Experience with controls, perception, scheduling
  • •Experience with Claude Code

Tools and technologies

PythonRustC++OpenCVPyTorchONNX RuntimeClaudeOpenAI APIsOR-ToolsPostgreSQLOpenTelemetryClickHouseCodex

Worth checking before you apply

  • ⚠office-required

The full posting

About CircuitHub

CircuitHub is reshaping electronics manufacturing with The Grid, a factory-scale robotics platform that makes small-batch, high-mix electronics assembly radically more efficient. Think semiconductor-fab precision applied to the chaotic world of prototyping and low-volume production: a 10x throughput improvement in one of the world's most foundational industries.

We've raised $45M from top-tier investors including Plural, Y Combinator and Google Ventures, and we're already profitable. Our customers include a major EV maker, a top AI lab and many of the worlds largest companies.

The Grid isn't a prototype. It's live, scaling fast and delivering real revenue, and we're building the team that will scale it further.

What you'll do

  • Architect the robot operating system. Design the core abstractions: how robots, cameras, tools and jobs are modelled, how work is planned and dispatched, how state is shared and how failures are handled. Decide what belongs in Python and what needs Rust.

  • Bring in new vision. Integrate novel computer vision algorithms into the control loop, from finding and centring parts to checking every pick and placement, and make them fast and reliable enough for production.

  • Build agentic robotics. Put large models to work in the robots themselves: programming a new part from its datasheet, judging a pick from a camera image, diagnosing a fault and recovering from it, with evals that prove it works before it runs alone.

  • Move a fleet. Route dozens of movers at once without collisions or deadlocks, and coordinate gantries, printers and ovens around them.

  • Bridge to real time. Design clean interfaces between high-level planning and the real-time controllers driving the motors.

  • Make it observable. Simulation, tracing and replay, so every change is proven before it reaches the factory and every failure can be explained.

What we look for

  • You've worked on, and ideally architected, a large-scale robot code base that ran on real hardware in production.

  • Strong software engineering in Python and Rust (or C++ and a willingness to move to Rust). You care about types, testing, concurrency and clear architecture.

  • Experience with some of: motion or path planning, multi-robot coordination, controls, perception, scheduling.

  • Hands-on experience applying large models (LLMs or vision-language models) to robotics, or a strong drive to.

  • You use coding agents to move faster and take full ownership of what they produce.

  • You're happy to visit our factories in the US and UK to see your code run.

Stack

  • Robot software: Python and Rust

  • Vision and models: OpenCV, PyTorch, ONNX Runtime, Claude and OpenAI APIs

  • Planning: multi-agent path-finding, OR-Tools

  • Data and observability: PostgreSQL, OpenTelemetry, ClickHouse

  • Agents: Claude Code and Codex throughout

Pay

UK £80k–£125k · US $125k–$250k, depending on experience, plus equity.

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