Embedded UI / Graphics Engineer
Lopaka · Remote · posted Aug 4, 2026
What this role actually asks for
Extracted by RemoteHuntMust have
- •C/C++
- •Embedded graphics
- •LVGL, U8g2, TFT_eSPI, Adafruit GFX or similar
- •OLED, TFT or e-paper displays
- •ESP32, STM32 or similar MCUs
- •UI architecture design
- •Animated interface development
Tools and technologies
Worth checking before you apply
- ⚠part-time
- ⚠contract
The full posting
About the Role
Lopaka is a browser-based UI editor and C/C++ code generator for embedded displays (OLED, TFT, e-paper). Around 20,000 hardware developers use it to design interfaces for ESP32, STM32, AVR, Arduino and other platforms.
We're building DevPet, a small animated desktop companion for developers (think Tamagotchi meets build monitor). We're looking for an experienced embedded UI engineer to help design the UI architecture and build a polished animated interface that runs within tight memory and performance constraints.
You'll work on:
- Embedded UI architecture
- Character animations and state transitions
- Sprite, bitmap and font pipelines
- Rendering optimization (dirty rectangles, partial redraws, partial refresh)
- Display and hardware trade-offs
- Integrating Git activity, build status and notifications into the UI
We're looking for someone with experience in:
- C/C++
- Embedded graphics
- LVGL, U8g2, TFT_eSPI, Adafruit GFX or similar
- OLED, TFT or e-paper displays
- ESP32, STM32 or similar MCUs
Side projects are absolutely welcome—we care more about what you've built than where you've worked.
Contract
~10–15 hrs/week for approximately 6–8 weeks, with the possibility of ongoing collaboration.
Apply here: https://lopaka.app/careers
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