Simulation Infrastructure
Genesis · London · posted Sep 7, 2026
Open to candidates in United Kingdom
You apply on the company's own site. We never charge to apply.
What this role actually asks for
Extracted by RemoteHuntMust have
- •Physics simulation engineering
- •Rigid body simulation
- •FEM
- •CUDA
- •GPU programming
Nice to have
- •Closed-loop or log-replay evaluation at scale
- •Robotics simulation tools (genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo)
- •Synthetic data, scene generation, asset pipelines, sim-to-real, robotics benchmarks
- •Robot manipulation, mobile manipulation, humanoids, embodied AI systems
Tools and technologies
The full posting
What You’ll Do
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Build core simulation-centered infrastructure for robotics model development, evaluation, and iteration.
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Design scalable systems for creating, running, and managing diverse simulation workloads across tasks, environments, and robots.
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Develop reusable environment frameworks, task interfaces, and tooling that make simulation workflows more reliable and observable.
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Work with the policy training team to bridge the sim-to-real gap
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Develop a real-to-sim pipeline in collaboration with the asset generation team
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Collaborate with a team of driven individuals committed to building general-purpose Physical AI
What You’ll Bring
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Passion for your craft and demonstrated excellence in physics simulation engineering
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Exceptional ownership and initiative: finding and solving problems independently
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Extensive experience in physics simulation, with a preference for expertise in rigid body simulation and FEM
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Insights and requests from a robotic researcher/engineer’s perspective for improving user experience
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Proficiency in CUDA and GPU programming
Bonus Points
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Built closed-loop or log-replay evaluation at scale.
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Experience with robotics simulation tools such as genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo, or similar platforms.
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Experience with synthetic data, scene generation, asset pipelines, sim-to-real, or robotics benchmarks.
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Experience with robot manipulation, mobile manipulation, humanoids, or embodied AI systems.
Is this one actually worth your time?
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